Handling
Stats
Fire rate5.1/s
Magazine8rds
Reload1.5s
Equip0.75s
Run speed85%
1st bullet spread0.275°
Head @ 0m152
Body @ 0m39
Damage
Falloff
Damage per bullet by distance. Brackets step at the ranges Riot defines for the Bandit.
Data table
| Range | Head | Body | Legs |
|---|---|---|---|
| 0–10 m | 152 | 39 | 33 |
| 10–30 m | 128 | 39 | 33 |
| 30–50 m | 112 | 34 | 28 |
Reading the chart
Reference lines mark 100 HP (unarmored) and 150 HP (heavy armor). Where a line sits above them, that hit is a one-shot. Armor absorbs 66% of a hit until it is gone — see the TTK calculator for the full model.
Cosmetics
Skins
9 skins for the Bandit. Filter by tier, open one to flip through chromas and level videos.